The main objective of the Computing Club is to help students understand basic and advanced topics in technology and Computer Science. This is mainly done by exposing our members to new technological advancements such as camera drones, 3D printing, digital photography and programmable robots. The primary reason behind this strategy is not only to learn about cutting-edge technologies but to help students actively take part in the research and the making of their own custom-built innovative technological products.
For the younger students, a big part of the club’s meetings is devoted to learning or improving computer programming and the programming of mobile devices such as phones and tablets.
For more information, please see Mr. George Poullides.
May 2017 A team of Year 6 and Year 7 students won 2nd place in the Technology and Innovation in Education Competition organised by the Research Institute, in co-operation with the Ministry of Education and Culture. The team built an interactive 3D printer for large objects.
May 2016 Members of the Computing Club won the 1st place in the Technology and Innovation in Education Competition organised by the Research Institute in co-operation with the Ministry of Education and Culture. The team built an instant 3d camera/scanner (one of less than 30 in the world) that can scan objects and humans in 3D in less than 1/30 of a second. The scanner consists of 36 custom-built cameras connected in a Local Area Network, 144 core processors, 36 5-Mpixel sensors, more than 1000 CUDA processors for post processing, 40 meters of LED lighting, 4 projectors and lots of other hardware and software. Our team competed against several other teams of Design and technology students.
March 2016 The Computing Club participated in the event “Code Cyprus 2016”. Code Cyprus was first launched in 2013 with funding from the Cyprus Fulbright Commission, under the Alumni Small Grants scheme. The event for 2016, was organised in partnership with Cyta and has received sponsorship by UCLan Cyprus. More than 40 members participated in the event which offered labs for students to learn about Robotics, Computer Programming, Databases and Game Design. Four of our members won the treasure hunt competition and received 200 Euro vouchers each from Cyta (800 Euro in total) to buy electronic devices.
February 2016 The Computing Club participated in the event “Safer Internet Day 2016” which was organised by MTN within the frame of the Cypriot Institute for Internet Safety CyberEthics, which is co-funded by the EU program, Connecting Europe Facility. The event took place in Nicosia and additional co-organisers were the CNTI, the Pancyprian Coordinative Committee for Protection and Welfare of Children, the Youth Board of Cyprus and the Cyprus Police. Over a thousand guests, including pupils, students, teachers and parents, enjoyed the event which adopted the international slogan for 2016, “Play your Part for a Better Internet”. During the event our students were informed about matters that had to do with skills, avoiding dangers as well as the positive use of the Internet.
February 2015 The Computing and Media Clubs organised a trip to the Cyprus University of Technology (TEPAK/CUT) in Limassol. The students attended were exposed to interesting technologies such as 3D printing and were allowed to have some hands-on experience in programming robots and other devices.
January 2015 The Computing Club offered programming courses for our young members (Years 1 to 3) and took part in the global and recognised event, Hour of Code (https://hourofcode.com), a movement to increase awareness in the use of programming in education. Many students, especially from Year 3, attended the event, had hands-on experience of computer programming and obtained an official certificate from the movement.
April 2013 Members of the Computing Club won the 1st place in the competition “Logipegnion 2013” under the category “Lyceums” (Κατηγορία Λύκεια) which was organised by the University of Cyprus, the Technological University of Cyprus and the Ministry of Education. The team participated with a game called Chronicles of Cyprus (Χρονικά της Κύπρου).